Super Mario 64 DS Guide

Star 1: Big Bob-omb on the Summit

Work your way to the very top of the mountain and defeat the Big Bob-omb for the Star. From where you begin Course 1, follow the dirt path over the wooden bridge. Continue past the Big Chomp, then over the unstable wooden bridge. Go right through the opening in the metal fence. Go right and cross the small pit with rolling balls. Follow the dirt path up the mountain, making sure to avoid all of the large black rolling balls. At the top of the mountain, talk to the Big Bob-omb. Defeat him for the Star

Course 1

Star 2: Race against Koopa the Quick

Talk to the Koopa and agree to race him to the mountaintop. If you win, he’ll give you a Star. You can only complete this objective as Mario. If you are not Mario, check the Touch Screen for the location of the nearest Mario Hat. Collect it, then come back to Koopa to race.

The race calls for you to follow the same path you took to reach the Big Bob-omb at the top of the mountain. From where you begin Course 1, follow the dirt path over the wooden bridge. Continue past the Big Chomp, then over the unstable wooden bridge. Go right through the opening in the metal fence. Go right and cross the small pit with rolling balls. Follow the dirt path up the mountain, making sure to avoid all of the large black rolling balls.

Star 3: 5 Silver Stars

Collect the five Silver Stars scattered throughout the area, then collect the Star near the entrance. Collect the stars in any order. All Stars are visible on the Touch Screen Map. Any time you are hit by an enemy, you will drop one of the stars you have collected. One Star is above the tree near the entrance. One Star is attached to the Chomp’s chain. One Star is inside a tree on the left side of the course. One Star is in a flower patch on the far side of the course. One Star is carried by a Goomba at the base of the mountain

Star 4: Big Bob-omb’s Revenge

Work your way to the very top of the mountain and defeat the Big Bob-omb for the Star. You must defeat the Big Bob-omb as Mario this time. Collect the Mario Hat on your way up the mountain. From where you begin Course 1, follow the dirt path over the wooden bridge. Continue past the Big Chomp, then over the unstable wooden bridge. Go right through the opening in the metal fence. Go right and cross the small pit with rolling balls. Follow the dirt path up the mountain, making sure to avoid all of the large black rolling balls. There is a Goomba wearing a Mario Hat about halfway up the mountain. Destroy it to collect the hat. At the top of the mountain, talk to the Big Bob-omb. Defeat him for the Star.

Star 5: Mario Wings to the Sky

Get the Wing Cap from the floating island, then fly through the five rings of yellow coins. Collect the Yellow Coin in the center of each ring in order to make a Star appear near the four wooden posts. After locating the Red Switch Block in the Tower of the Wing Cap, use the Cannon to reach the floating island. Jump into the Red Exclamation Block to obtain the Wing Cap, then use the Cannon to shoot yourself into the ring of Yellow Coins. Fly through all five rings and collect the Yellow Coin in the center of each ring in order to make a Star appear near the four wooden posts.

Star 6: Find the 8 Red Coins

There are eight Red Coins scattered throughout the course. Six of the Red Coins are out in the open, one is under the concrete bridge near the large metal gate (this is the most-missed coin), and one is located on the small island in the sky. After you collect all eight Red Coins, the Star will appear near the four wooden posts.

You can collect the eight Red Coins in any order. One is located above the two moving platforms near the Big Chomp. One is located on top of a rock in the grassy field. One is located above the wooden post that the Big Chomp is chained to. One is located underneath the concrete bridge near the metal gate. One is located on the grassy hill near the bottom of the mountain. One is located on top of a tree that is on the island in the sky. Two are located next to the four wooden posts in the grassy field.

Star 7: Behind Big Chomp’s Gate

From where you begin Course 1, follow the dirt path to the stationary wooden bridge. Continue left to the Chain-Chomp, then quickly Stomp the wooden post that he’s chained to. Repeat this two more times until the Chain-Chomp breaks free and opens the gate for you. Enter the small opening behind the gate to collect Star 7.

Star 8: Collect 100 Coins

You can collect 100 coins using any of the Star objectives. Although we don’t have directions to locate the coins, you’ll find 146 coins on the course. A Blue Coin equals five Yellow Coins. A Red Coin equals two Yellow Coins.

COURSE 2

Star 1: Chip off Whomp’s Block

Work your way to the very top of the Fortress and defeat the Giant Whomp. From where you begin Course 2, jump onto the ledge. Double Jump onto the top of the stone wall. Follow the path up to the wooden sign. Turn left and follow the path to the sleeping Piranha Plant. Tiptoe past the plant, then cross the collapsing bridge. Cross the wooden plank. Wait for the revolving wooden platform to reach the ledge you are standing on. Walk onto the center of the platform, then ride it to the other side. Continue right past the two Small Whomps. Ride one of the platforms to the top of the Fortress. Once at the top of the Fortress, talk to the Giant Whomp, then battle him to receive the Star.

Star 2: To the Top of the Fortress

Work your way to the very top of the Fortress by following the same path you did to locate the Giant Whomp. Climb to the top of the tower to obtain a Star. From where you begin Course 2, jump onto the ledge. Double Jump onto the top of the stone wall. Follow the path up to the wooden sign. Turn left and follow the path to the sleeping Piranha Plant. Tiptoe past the plant, then cross the collapsing bridge. Cross the wooden plank. Wait for the revolving wooden platform to reach the ledge you are standing on. Walk onto the center of the platform, then ride it to the other side. Continue right past the two Small Whomps. Ride one of the platforms to the top of the Fortress. Jump across the platforms to reach the top of the tower for a Star.

Star 3: Shoot into the Wild Blue

From where you begin Course 2, jump onto the ledge. Double Jump onto the top of the stone wall. Go left through the shallow water field and talk to the Pink Bob-omb to activate the Cannon. Drop into the Cannon. Aim the crosshairs down and left until you see a ledge with a flagpole. Aim the crosshairs at the center brick column, then move them up until the left and right triangles are above the top brick platform. Shoot out of the Cannon. If successful, you will collide with the center column; If not, try again. Finally, slide down the small pole and collect the Star on the ledge below.

Star 4: Red Coins on the Floating Isle

There are eight Red Coins scattered throughout the course. After you collect all eight, a Star will appear near the entrance of the course. You can collect the coins in any order. One is located above the moving block near the entrance. One is located above the Blue Thwomp near the entrance. One is located behind the sleeping Piranha Plant. One is located on the narrow ledge between the two sleeping Piranha Plants. One is located in the flower patch at the opposite end of the Course. One is located next to the revolving platform. Two are located on top of the floating islands in the sky.

Star 5: Fall onto the Caged Island

Collect the Star that’s located inside the floating caged island in the sky. From where you begin Course 2, jump into the tree and awaken the friendly Owl. Grab the Owl by holding the A Button, then allow the Owl to fly you above the Fortress. Once directly over the caged island, let go of the Owl and drop down onto the Star.

Star 6: Blast Away the Wall

From where you begin, jump onto the small ledge next to the stone wall, then Double Jump onto the top of the stone wall. Go left through the shallow water field and jump into the Cannon. Aim the crosshairs at the top-right corner of the right wall that appears below the moving wooden platform. Shoot Mario into the wall to break off the corner and reveal a Star. To reach the Star, either re-enter the Cannon and shoot yourself into it, or climb up the Fortress and drop down onto it.

Star 7: Switch Star of the Fortress

From where you begin, go right and follow the grassy path. Jump across the first gap. Locate the red block within the wall alcove and Stomp it to destroy it. Step on the star switch. Continue following the path, jumping over the fences and gaps, to reach the Star before it disappears. If the Star disappears, return to the star switch and step on it again.

Star 8: Collect 100 Coins

You can collect 100 coins using any of the Star objectives. You’ll find 141 coins on the course. A Blue Coin equals five Yellow Coins. A Red Coin equals two Yellow Coins.

Course 3: Jolly Roger Bay

Course 3 is located on the right side of the Castle’s first floor. From the entrance of the Castle, follow the red floor to the far right door that has a yellow star with the number three on it. Enter the door, then go forward and jump into the painting of the sunken ship. You must have three Stars to enter.

Star 1: Plunder in the Sunken Ship

Enter the water and swim to the other side of the lake. Swim down to the bottom to discover a Sunken Ship guarded by an Eel. After approximately two minutes, the giant Eel will swim out of the window. Enter the Sunken Ship. Open the chest to drain the water. Climb the platforms to reach the Yellow Exclamation Block at the other end of the ship. Jump into the block to obtain the Star.

Star 2: Can the Eel Come out to Play?

Jump into the lake, then swim down into the deep section of water, nearest to the ship, until you locate the Eel popping its head out of an opening in the seawall. Swim in front of the Eel to lure it out of its cave, then carefully swim behind the Eel and touch the Star on its tail. This can be tricky, because the Eel moves in many different directions. If the Eel re-enters the cave, simply lure it back out and try again.

Star 3: Treasure of the Ocean Cave

Swim to the deep section of water and locate a cave within the seawall. Swim through the cave’s tunnel to reach a secluded dry area with falling pillars. Follow the path to the end of the cave and open the chests in the following order: Open the chest at the rear of the room; open the chest to the left of the first chest you opened; open the chest on the far right side of the room; and then open the remaining chest to receive the Star.

Star 4: Red Coins on the Ship Afloat

There are eight Red Coins scattered throughout the course. Four of the Red Coins are found underwater inside the clam shells, one is located near the Pink Bob-omb and three are located on the Ship. After you collect all eight Red Coins, the Star will appear on the Ship. You can collect the eight Red Coins in any order.

Star 5: Blast to the Stone Pillar

From where you begin Course 3, follow the shoreline to the right until you reach some water. Swim forward to the small piece of land with the Pink Bob-omb on it. Talk to her to activate the Cannon. Swim to the small rock island near the entrance of the course, with a Cannon in it. Enter the Cannon. Move the crosshairs down and to the right until you see three stone pillars sticking out of the water. Aim the top and bottom triangles so they are covering the far-left pillar, then move the crosshairs up about 2 inches above the pillar. Shoot out of the Cannon and grab onto the far-left stone pillar. If you miss, make the proper adjustments in the aiming, then try it again. Once on the stone pillar, face away from the Star, then jump over to the ledge to collect it.

Star 6: Switch Star of the Bay

You need to play as Luigi to get this Star. Swim to the deep section of water and locate a cave within the seawall. Swim through the cave’s tunnel to reach a secluded dry area with falling pillars. Hit the Red Block for a Power Flower to make Luigi Invisible. Follow the right wall to locate a star switch next to a wooden sign. Step on it to make a Star appear. Follow the path to the end of the cave to collect the Star.

Star 7: Through the Jet Stream

You need to use Wario to swim into the jet stream and collect the Star. From the beginning of Course 3, swim out to the Red Exclamation Block located on the right side of the lake. Jump into the block and touch the Power Flower to become Metal. Jump into the water toward the ship. After sinking to the bottom, quickly jump into the jet stream and collect the Star.

Star 8: Collect 100 Coins

You can collect 100 coins using any of the Star objectives. You’ll find 104 coins on the course. A Blue Coin equals five Yellow Coins. A Red Coin equals two Yellow Coins.

Course 4: COOL COOL MOUNTAIN

Course 4 is located near the left side of the Castle’s first floor. From the entrance of the Castle, walk forward to the base of the large red stairwell. Go to the left of the stairs and enter the door that has a yellow star with the number three on it. Once inside the small room, go forward and jump into the center painting of the snowman. You need three Stars to enter this course.

Star 1: Slip Slidin’ Away

Jump on top of the cabin near the entrance of the course, then enter the chimney. Once inside, slide down to the bottom of the Snow Slide, then exit through the wooden door and collect the Star. If you are having difficulties safely reaching the bottom of the slide, there’s a shortcut that will make things a little easier for you.

The shortcut is located in the first tunnel you pass through. While sliding through the tunnel, look for a row of five Yellow Coins that are lined up in the direction of the right wall. Follow the path into the wall to locate a hidden passageway. This shortcut will take you straight to the end of the slide.

Star 2: Li’l Penguin Lost

Go to the top of the mountain and pick up the Baby Penguin, then carry it to the bottom of the mountain. Bring the Baby to its mother and she will give you the Star. To get to the Baby Penguin: From where you begin Course 4, jump up onto the Cabin’s chimney, then jump up to the top of the mountain. Stand next to the Baby Penguin and press the A Button to grab onto it.

To return it to its Mother: Slide down the mountainside until you reach the wooden bridge with the two jumping Snowmen. Carefully walk across the wooden bridge, then continue down to the bottom of the mountain. With the Baby Penguin in hand, talk to the Mother Penguin to receive the Star.

Star 4: Frosty Slide for 8 Red Coins

There are eight Red Coins scattered throughout the course. Six are found out in the open, one is located behind the ice column near the center of the mountain, and one is located at the top of the tram. After you collect all eight Red Coins, the Star will appear on the other side of the broken rope bridge near the center of the mountain.

You can collect the eight Red Coins in any order. One is encased in ice near the entrance of the course. One is encased in ice by the ice wall on the mountainside. One is located near the big Snowman at the bottom of the mountain slide. One is located above the snow covered tree near the Mother Penguin. One is located on the other side of the wall to the right of the Mother Penguin. One is located on the small platform underneath the mountainside. One is located at the top of the tram. One is located on the broken rope bridge near the jumping Snowmen.

Star 4 will appear on the other side of the broken rope bridge.

Star 5: Snowman’s Lost His Head

From where you begin Course 4, jump up onto the cabin’s chimney, then jump up to the top of the mountain. Go left. Drop down to the wooden platform and talk to the Snowman’s body. The body will start rolling down the mountain slide. Race the body down to the Snowman’s head at the bottom of the mountain slide. You cannot take any shortcuts. If you jump off the mountainside, the Snowman’s Body will not follow Mario into the Snowman’s head. Quickly stand to the left or the right side of the Snowman’s head and wait for the body to bounce into the head. If it doesn’t work, restart the objective and try it again. Afterward, talk to the Snowman to receive the Star.

Star 6: Mario’s Super Wall Kick

If you haven’t spoken with the Pink Bob-omb yet, you must first do so. Then, enter the Cannon near the base of the tram. Move the crosshairs down and left until you see a ledge with a snow-covered tree on it. Aim the crosshairs so the center is about two inches above the tree, then shoot out of the Cannon. If successful, you’ll grab onto the tree; if not, try again!

Follow the narrow path around the mountain, then Long Jump over the large gap. Continue up the path, then back to the right until you reach a blue wall. Wall Kick off the blue wall and land on the ledge to the left. Continue up the path and time a Double Jump so that the second jump is near the end of the path. If timed correctly, you can then Wall Kick off the upper portion of the wall and land on the ledge to the right. Carefully walk across the icy bridge and collect the Star.

Star 7: Switch Star of Cool, Cool Mountain

You need to play as Wario to collect this Star. Go to the bottom of the mountain and jump onto the tram. Ride the tram halfway up, then jump onto the small floating island with the Pink Bob-omb. Step on the Star Switch, then jump off the island towards the Mother Penguin to ride the air current towards the Star. Continue forward to a frozen pond with the Star inside. Stomp the ice to destroy it and collect the Star.

Star 8: Collect 100 Coins

You can collect 100 coins using any of the Star objectives. You’ll find 154 coins on the course. A Blue Coin equals five Yellow Coins. A Red Coin equals two Yellow Coins.

For world 5-10

Course 5: Big Boo’s Haunt

The entrance to Course 5 is behind the Castle, in the small courtyard with the Star Fountain in the center. From the entrance of the Castle, walk forward to the base of the large red stairwell. Go to the right or left of the stairs and enter the wooden door. Walk left to the hallway and look for a Big Boo (ghost). You need at least 12 Stars to make the Boo Buddies appear in the courtyard. If the Big Boo appears, then you have enough Stars to locate Course 5. Follow the Big Boo through the door at the end of the hallway to enter the Castle’s Courtyard. Go to the upper-left corner and stomp on the large Boo that’s hiding a small, birdcage-like item. Walk towards the cage to automatically jump into it.

Star 1: Go on a Ghost Hunt

There are many Boo Buddies scattered throughout the Haunted House. In order to obtain the Star, you need to defeat at least five of them. If you search the first floor, you will find two Boo Buddies inside the room at the rear entrance of the house. One is in the room with the Mr. I enemy. One is in the room with the collapsing bridge. One is in the room with the black pit. After you defeat five Boo Buddies, a Big Boo will appear inside the entrance of the house. Defeat the Big Boo to receive the Star.

Star 2: Ride Big Boo’s Merry-Go-Round

Enter the wooden shack to the left of the Haunted House, then follow the one-way path to the Merry-Go-Round. Once inside the Merry-Go-Round, defeat five Boo Buddies to make a Big Boo appear. Defeat the Big Boo to obtain the Star.

Star 3: Secret of the Haunted Books

Once inside the Haunted House, jump up the stairs to the second floor. Enter the second door to the left, then follow the path until you reach three green books sticking out of a bookcase. Jump into the middle book, right book, then left book to reveal a hidden passageway that will lead you to the Star.

Star 4: Seek the 8 Red Coins

There are eight Red Coins scattered throughout the Haunted House. Four are located on the first floor and four are located on the second floor. After you collect all eight Red Coins, the Star will appear on the second floor, where the moonlight shines through the window. You can collect the eight Red Coins in any order.

First Floor: One is located in the room with the piano. Two are located in the room with the picture of the Boo Buddy. One is located in the room with the black pit.

Second Floor: One is located in the room with the red wire net. One is located in the room with the coffins. One is located in the room with the hidden floor panel. One is in the air above the entrance to the Haunted House.

Star 5: Big Boo’s Balcony

Once inside the Haunted House, jump up the stairs to the second floor, then enter the second door to the right. Jump up onto the wooden platform in the corner of the room. Jump into the red block for a Power Flower, then float to the ledge above. Enter the door. Go through the double-doors on the right side of the room (Mario’s left). Defeat the Big Boo that is outside on the ledge. Jump into the red block for a Power Flower, then float to the top of the house for the Star.

You must be Luigi to collect this Star. Once inside the Haunted House, jump up the stairs to the second floor, then enter the second door to the right. Jump up onto the wooden platform in the corner of the room. Jump onto the red block. Backward somersault to the upper ledge, then go through the door. Go through the double-doors on the right side of the room. Hit the Red Block for the Power Flower to turn Luigi Invisible. Return through the door. Run to the other side of the room and jump through the picture of the Boo Buddy (ghost). Once inside the secret room, defeat Mr. I (spinning eye) to obtain the Star.

Star 6: Eye to Eye in the Secret Room

You must be Luigi to collect this Star. Once inside the Haunted House, jump up the stairs to the second floor, then enter the second door to the right. Jump up onto the wooden platform in the corner of the room. Jump onto the red block. Backward somersault to the upper ledge, then go through the door. Go through the double-doors on the right side of the room. Hit the Red Block for the Power Flower to turn Luigi Invisible. Return through the door. Run to the other side of the room and jump through the picture of the Boo Buddy (ghost). Once inside the secret room, defeat Mr. I (spinning eye) to obtain the Star.

Star 7: Switch Star in the Basement

You need to begin the course as Wario to collect this Star. 1. Enter the wooden shack to the left of the Haunted House. Ride the elevator down, then go through two doors. Go left to a giant brick. Stomp the large brick to reveal the Star Switch in the water. Exit the wooden shack and enter the Haunted House. Enter the second door on the left. Destroy the Boo Buddy for the Luigi Hat. Exit the room.

Climb the stairs to the second floor. Go through the second door on the right. Continue through the next door. Hit the Red Block for Invisibility. Quickly return through the door. Stand on the moving floor panel to drop to the basement. Swim forward, then pass through the fence. Trigger the Star Switch, then return through the fence to collect the Star.

This Star is very difficult to get and will probably take several tries.

Star 8: Collect 100 Coins

You can collect 100 coins using any of the Star objectives. You’ll find 151 coins on the course. A Blue Coin equals five Yellow Coins. A Red Coin equals two Yellow Coins.

Course 6: Hazy Mazy Cave

Course 6 is located in the sewers underneath the Castle. From the entrance of the Castle, walk forward to the base of the large red stairwell. Go to the right or left of the stairs and enter the wooden door. Walk down to the bottom of the stairwell and enter the door with the big keyhole on it. Follow the path to the end of the tunnel, then go through the wooden door to enter the sewers. Go right and follow the path until you reach a wooden door a star on it, then enter the door. Jump into the pool of liquid metal to enter the course.

Star 1: Swimming Beast in the Cavern

From the entrance of Course 6, go to the left and Long Jump over the pit. Go through the door and work your way to the top of the hill with the rolling rocks. Enter the door, then jump on the elevator to travel down to the underground lake. Follow the path into the water, then swim onto the back of the Swimming Beast. Walk up onto its head to collect the Wario Hat. Face the island to have the Beast swim to it. When you are close enough, jump onto the island. Punch the boulder to collect the Star.

Star 2: Elevate for 8 Red Coins

From the entrance of Course 6, go to the right. Destroy the Goomba for the Wario Hat. Continue right and jump over the pit. Enter the door to locate the Work Elevator room. Slide down the pole to the bottom of the room, then go to the bottom-right corner. Climb the steps to reach the Work Elevator. Jump on the individual arrows to move the elevator around the room. There are eight Red Coins scattered throughout the Work Elevator room. Three Red Coins are located within the wooden crates high above. Five Red Coins can be located by riding the work elevator and the moving platforms around the top section of the room. Punch the red bricks out of the way. After you collect all eight Red Coins, the Star will appear on the ground in the center of the room.

Star 3: Metal-Head Wario Can Move

From the entrance of Course 6, go to the right. Destroy the Goomba for the Wario Hat. Go back to the left and Long Jump over the pit. Go through the door. Work your way to the top of the hill with the rolling rocks. Enter the door. Jump on the elevator to travel down to the underground lake. Jump into the red block for the Power Flower to turn Wario into Metal. Follow the brown path into the water, then follow it to a Purple Switch. Step on the switch to open the gate. Enter the door. Long Jump over the two pits, then collect the Star.

Star 4: Navigating the Toxic Maze

The Hazy Maze is made up of twisting passages and toxic green gas. From the entrance of Course 6, go to the right and jump over the pit, then enter the door to locate the Work Elevator room. Slide down the pole to the bottom of the room, then follow the second path to the left and enter the door. Continue forward to the end of the path, then drop down the back hole to enter the Hazy Maze.

From the entrance of the Hazy Maze, walk forward to the Red Exclamation Block. Follow the left-hand wall past the mole hole until you reach a small dip in the ground. To the left of the dip in the ground, you will see a wall that has some green slime on it. If you examine the top section of the wall, you will see an opening above the slime. Do a Backward Somersault into the opening, then enter the door. Follow the path to the end of room, then ride the elevator up to the Star.

Star 5: A-Maze-Ing Emergency Exit

From the entrance of the Hazy Maze, walk forward to the Red Exclamation Block. Follow the left-hand wall to a mole hole. While standing on the mole hole, you will be able to see a small opening in the wall. Backward Somersault into the opening, then enter the door. Follow the path to the end of room, then ride the elevator up. Go through the door and you’ll see the Star floating above a platform. To get to the platform, walk out to the wire net floor, then Double Jump up and hold the B Button to grab onto the wire net above. While holding the B Button, carefully work your way out to the platform, then drop down (release the B Button) and collect the Star.

Star 6: Watch for Rolling Rocks

From the entrance of Course 6, go to the right. Destroy the Goomba for the Wario Hat. Go back to the left and Long Jump over the pit. Go through the door. Work your way to the hill with the rolling rocks. Continue straight past the hill to a large brick. Watch the Touch Screen map until the Star appears (it will be moving inside a rolling rock). When it appears, stomp the brick for a Mushroom. Destroy the rolling rock with the Star inside to collect it. If the Mushroom wears off before you destroy the rock, you will have to exit the course to try again.

Star 7: Underground Switch Star

From the entrance of Course 6, go to the right. Destroy the Goomba for the Wario Hat. Continue right and jump over the pit. Enter the door to locate the Work Elevator room. Slide down the pole to the bottom of the room, then go to the upper-right corner to locate a large brick. Punch the brick to reveal the Star Switch. Destroy the nearby Goomba for the Mario Hat. Step onto the Star Switch, then quickly go towards the stairs that lead to the elevator (in the bottom-right corner of the room). When you reach the stairs, follow the wall right to an alcove. Wall Kick up the walls of the alcove for the Star.

Star 8: Collect 100 Coins

You can collect 100 coins using any of the Star objectives. You’ll find 138 coins on the course. A Blue Coin equals five Yellow Coins. A Red Coin equals two Yellow Coins.

Course 7: Lethal Lava Land

Course 7 is located in the sewers underneath the Castle. From the entrance of the Castle, walk forward to the base of the large red stairwell. Go to the right or left of the stairs and enter the wooden door. Walk down to the bottom of the stairwell and enter the door with the big keyhole on it. Follow the path to the end of the tunnel, then go through the wooden door to enter the sewers. Go right and follow the path to the picture of the fire demon, then jump into the picture to enter the course.

This course is easiest when you play as Mario.

Star 1: Boil the Big Bully

From the entrance of Course 7, face the opposite direction from which you start, then Long Jump to the small island with the Red Block on it. Jump into the block to obtain the Wing Cap, then Fly to the square island with the Big Bully on it. Once on the island, bump the Big Bully into the lava, then collect the Star on the nearby island.

Star 2: Bully the Bullies

From the entrance of Course 7, face the opposite direction from which you start, then Long Jump to the small island with the Red Block on it. Jump into the block to obtain the Wing Cap, then Fly to the only island with three small Bullies on it. Bump all three Bullies into the lava to make a Big Bully appear. Bump the Big Bully into the lava, then collect the Star.

Star 3: 8-Coin Puzzle with 15 Pieces

From the entrance of Course 7, face the opposite direction from which you start, then Long Jump to the small island with the Red Block on it. Jump into the block to obtain the Wing Cap, then Fly to the slide puzzle that has a picture of Bowser on it. Once on the slide puzzle, carefully collect all eight Red Coins, then collect the Star that appears next to the puzzle.

Star 4: Red-Hot Log Rolling

From the entrance of Course 7, face the opposite direction from which you start, then Long Jump to the small island with the Red Block on it. Jump into the block to obtain the Wing Cap, then Fly to the other side of the fenced island and land on the Star.

Star 5: Hot-Foot-It into the Volcano

From the entrance of Course 7, face the opposite direction from which you start, then Long Jump to the small island with the Red Block on it. Jump into the block to obtain the Wing Cap, then Fly to the island with the volcano on it. You can also try using the Koopa Shell to reach the island. Jump into the volcano, then follow the path to the right until you reach the Star at the top of the volcano.

Star 6: Elevator Tour in the Volcano

From the entrance of Course 7, face the opposite direction from which you start, then Long Jump to the small island with the Red Block on it. Jump into the block to obtain the Wing Cap, then Fly to the island with the volcano on it. You can also try using the Koopa Shell to reach the island. Jump into the volcano, then follow the path to the right and ride the moving platforms until you reach a pole in the air. Jump onto the pole, then climb up and jump onto the next ledge. Climb up the pole. Jump onto the small floating platform. Jump across the platforms until you reach the Star.

Star 7: Flaming Silver Stars

Collect the five Silver Stars scattered throughout the area, then collect the Star near the entrance. Collect the stars in any order. All Stars are visible on the Touch Screen Map.

One Star is on the island in the bottom-left corner of the map. One Star is on the island near the volcano. One Star is on the island in the upper-left corner of the map. One Star is on the island in the middle-right section of the map. One Star is on the island in the upper-right corner of the map.

Star 8: Collect 100 Coins

You can collect 100 coins using any of the Star objectives. You’ll find 130 coins on the course. A Blue Coin equals five Yellow Coins. A Red Coin equals two Yellow Coins.

Course 8: Shifting Sand Land

Course 8 is located in the sewers underneath the Castle. From the entrance of the Castle, walk forward to the base of the large red stairwell. Go to the right or left of the stairs and enter the wooden door. Walk down to the bottom of the stairwell and enter the door with the big keyhole on it. Follow the path to the end of the tunnel, then go through the wooden door to enter the sewers. Go right and follow the path to the picture of the fire demon, then follow the path to the left until you reach a dead-end wall. Jump into the blank wall to enter the course.

Star 1: In the Talons of the Big Bird

From the entrance of Course 8, go forward to the two-level stone structure. Triple Jump on top of it and collect the Wing Cap from the Red Exclamation Block. Fly to the condor carrying the Star, then fly into the Star to steal it from the bird. After stealing the Star, it will shoot to the other side of the Pyramid. Fly over to the Star to collect it.

Star 2: Shining Atop the Pyramid

From the entrance of Course 8, go forward to the two-level stone structure. Triple Jump on top of it and collect the Wing Cap from the Red Exclamation Block. Fly into the small opening at the very top of the Pyramid to collect the Star.

Star 3: Inside the Ancient Pyramid

From the entrance of Course 8, go forward to the two-level stone structure. Triple Jump on top of it and collect the Wing Cap from the Red Exclamation Block. Fly to the small opening at the base of the Pyramid and enter. Walk forward, then go right. Follow the passage to a small set of stairs.

Take the stairs, then follow the path to the right until you reach a pole. Climb up the pole. Follow the path to the wire net overhang. Jump and grab the wire net (hold the B Button), then climb to the other end.

Climb the steps, then follow the path to the rolling log. Avoid the log, then continue to follow the path until you reach moving steps. Climb the steps. Follow the path to the pole and climb it. Wait for the jumping block to move towards the path you are standing on. When it does, quickly run under the block when it jumps in the air, then continue to the other side. Run up the small hill, then jump up on the ledge to reach the Star.

Star 4: Stand Tall on the Four Pillars

From the entrance of Course 8, go forward to the two-level stone structure. Triple Jump on top of it and collect the Wing Cap from the Red Exclamation Block. Fly to each of the four brick pillars and land on top of them to reveal a secret entrance into the Pyramid. If landing seems too difficult, you can walk up the side of the three pillars that aren’t in the darker-colored quicksand. Enter the Pyramid from the top, then ride the elevator to the floor. Jump into the small opening in the brick wall, then follow the path to a room with two Hand Statues. Stand on the center platform to revive the Two Hand Statues. Defeat them to obtain the Star.

Star 5: Tox Box Switch Star

As Wario, from the entrance of Course 8, go forward to the two-level stone structure. A Goomba on the Pyramid has a Wario Hat, if you need it. Continue past the structure to a stone path with Toy Boxes on it. Follow the path up, then right at the intersection. Long Jump up to a single stone platform, then jump up again to a large brick. Punch the brick. Punch the brick, then step on the Star Switch. Quickly Long Jump across the gaps in the path to reach the Pyramid side of the quicksand. The Star is behind the Pyramid, near the tree.

Star 6: Pyramid Puzzle

From the entrance of Course 8, go forward to the two-level stone structure. Triple Jump on top of it and collect the Wing Cap from the Red Exclamation Block. Fly to the small opening at the base of the Pyramid and enter. Work your way to the top where the sand is pouring off the side of the ledge. Drop down onto the three ledges next to the falling sand and collect three of the Silver Stars, then follow the river of sand to collect the other two Silver Stars. After you collect all Five Special Coins, the Star will appear at the end of the sand river.

Star 7: Free Flying for 8 Red Coins

There are eight Red Coins scattered throughout the course. Four are in the air and four are on the ground. Once all eight Red Coins have been obtained, the Star will appear on the two-level stone structure near the entrance of the course.

You can collect the eight Red Coins in any order. One is located next to the sand hills near the entrance of the course. One is located inside a brick underneath the two-level stone structure. Four are floating in the sky. One is located on the stone path with the moving boxes. One is located in the small pond.

Star 8: Collect 100 Coins

You can collect 100 coins using any of the Star objectives.You’ll find 130 coins on the course. A Blue Coin equals five Yellow Coins. A Red Coin equals two Yellow Coins.

Course 9: Dire, Dire Docks

Course 9 is behind the Big Star Door in the Castle’s basement. From the entrance of the Castle, walk forward to the base of the large red stairwell. Go to the right or left of the stairs and enter the wooden door. Walk to the bottom of the stairwell and enter the door with the big keyhole on it. Enter the Big Star Door, then go forward and jump into the shimmering wall of water to enter the course. You must be Mario to enter the Big Star Door for the first time. You also need at least 30 Stars to enter.

Star 1: Board Bowser’s Sub

After dropping into the water hole, swim through the tunnel entrance near the bottom, then follow the path until you reach a large water hole. Once in the larger water hole, swim to the surface and locate a Red Exclamation Switch. Step on the switch. Climb the crates to reach the deck of the Submarine. Walk to the other side of the Submarine to locate the Star.

Star 2: Chests in the Current

After dropping into the water, swim down to the bottom. Open the three chests in the following order: Open the chest that is closest to the clam shell; open the chest closest to the tunnel entrance; open the chest that is next to the whirlpool. After opening all four chests, the Star will appear next to the tunnel entrance.

Star 3: Pole-Jumping for Red Coins

After dropping into the water hole, swim through the tunnel entrance near the bottom, then follow the path until you reach a large water hole. Once in the larger water hole, swim to the surface and locate a Red Exclamation Switch. Step on the switch. Use the crates to the right of the switch to reach a platform, then jump from pole to pole to collect all eight Red Coins. (You cannot collect this Star unless you have defeated Bowser in the Fire Sea. If you haven’t defeated him yet, the poles will not appear.)

Mario will always jump off a pole in the direction his back is facing. Use the camera to see where the poles are, then line his back up with them. When the timing is right, jump from pole to pole. After you collect all eight Red Coins, the Star will appear on a platform near the center of the room.

Star 4: Through the Jet Stream

You need to be Wario to collect this Star. After dropping into the water hole, swim through the tunnel entrance near the bottom, then follow the path until you reach a large water hole. Once in the larger water hole, swim to the jet stream, then swim down through five consecutive jet stream rings to make the Star appear. Once the Star appears, swim to the surface. Hit the Red Block to become Metal. Quickly return to the jet stream and collect the Star.

Star 5: Koopa Surfin’ Switch Star

Locate the Star Switch as Wario, then use the Koopa Shell to reach the Star. After dropping into the water hole, swim to the three bricks located on the surface nearby. Punch the middle brick to reveal a Star Switch. Hit the yellow block for a Koopa Shell. Ride the shell over the switch to make a Star appear. Quickly ride the shell across the water for the Star. This Star is much easier to get if you get the Koopa Shell before stepping on the switch.

Star 6: Inside the Cage

You need to be Luigi to collect this Star. After dropping into the water hole, swim through the tunnel entrance near the bottom, then follow the path until you reach a large water hole. Swim to the surface. Hit the Red Block to become Invisible. Quickly swim into the large cage at the bottom of the water hole to collect the Star.

Star 7: The Manta Ray’s Reward

After dropping into the water hole, locate the Manta Ray, then swim behind it until you successfully swim through five consecutive rings the Ray leaves in its trail. After swimming through the rings, the Star will appear directly above the whirlpool.

You can collect 100 coins using any of the Star objectives. You’ll find 106 coins on the course. A Blue Coin equals five Yellow Coins. A Red Coin equals two Yellow Coins.

Course 10: Snowman’s Land

Course 10 is located in the Mirror Room on the second floor of the Castle. From the entrance of the Castle, walk up the stairs and enter the door with the large keyhole on it. Follow the path up to the top of the stairwell, then enter the wooden door.

Go to the right and enter the wooden door that is set back in a brick wall. If you are in a room with a giant picture of two Goombas, then you entered the wrong door. Try entering the other wooden door. Walk forward to the large mirrored wall, then go to the left and jump into the blank square wall to enter the course.

Star 1: Snowman’s Big Head

From where you begin Course 10, run forward to the snowhill and Triple Jump onto the other side of the small wooden fence. Follow the path up to the icy bridge with the big blue Penguin on it. Watch the pattern of the Penguin.

It will move in this pattern: It walks a few steps forward, then stops; runs several steps forward, then stops; walks a few steps backwards, then stops; walks a few steps forward, then stops; runs a few steps forward, then stops; walks a few steps backwards, then stops; walks a few steps forward, then stops; runs a few steps forward, then stops.

Walk next to the Penguin as it crosses the bridge to avoid the wind. Once on the other side of the icy bridge, jump up to the top of the Snowman’s head and collect the Star.

Star 2: Chill with the Bully

From where you begin Course 10, go right to the frozen lake with a large blue Bully above it. Push the Bully off the ice platform and into the water to obtain the Star.

Star 3: Yoshi’s Ice Sculpture

From the beginning of the Course, go right. Hit the red block for a Power Flower. Return to the entrance, then continue forward to several large blocks of ice. Jump to the top of the stack of two blocks, then Breathe Fire on the top block on the stack of three blocks. Climb to the next stack, then Breathe Fire on the block with the Star inside. Jump to the Star to collect it.

Star 4: Whirl from the Freezing Pond

From where you begin Course 10, go northeast to the large freezing pond. Walk out onto the path and wait for the Spindrift to come out of the water. Jump onto the enemy’s head, then float over the brick wall on the other side of the pond. Jump into the left exclamation block to collect the Star.

Star 5: Snowman’s Silver Star

Collect the five Silver Stars scattered throughout the area, then collect the Star near the entrance. Collect the stars in any order. All Stars are visible on the Touch Screen Map. One Star is near the fence to the right of the entrance. One Star is in the upper-right corner of the Map. One Star is above the brick wall. One Star is on a ledge above the large icy pond. One Star is below the ice rink with the Big Bully. Any time you are hit by an enemy, you will drop one of the stars you have collected.

Star 6: Into the Igloo

You must be Luigi to collect this Star. From where you begin Course 10, go northeast to the large freezing pond. Walk out onto the path and wait for the Spindrift to come out of the water. Jump onto the enemy’s head, then float over the brick wall on the other side of the pond. Jump into the right exclamation block to collect the Koopa Shell.

Ride the shell to the freezing pond, then up the small hill to the left of where the snow rollers are coming out of the hillside. At the top of the hill, crawl into the small Igloo. Jump across the icy platforms to the red block, and hit the block to become Invisible. Return to the entrance of the igloo and drop through the mesh to reach the Star.

Star 7: In the Deep Freeze

Collect the eight red coins in the Small Igloo, then collect the Star that appears. If you start to run out of life, collect the yellow coins also to regain health. After you collect all eight Red Coins, the Star will appear on the right side of the room.

Star 8: Collect 100 Coins

You can collect 100 coins using any of the Star objectives. You’ll find 117 coins on the course. A Blue Coin equals five Yellow Coins. A Red Coin equals two Yellow Coins.